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Old Aug 22, 2005, 09:40 PM // 21:40   #1
Ascalonian Squire
 
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Cool More control over your equips' colors!!!!

I believe that we should have control over the whole piece's color. For example: being able to dye the hilt of your sword red, the blade blue, and the handle white. Another example is with knight's armor where default is silver and yellow, when i dye it, it only changes the yellow and not the silver part. We should be able to dye the whole armor one color if we have to.

Also white should be added. :P

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Old Aug 22, 2005, 10:35 PM // 22:35   #2
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white... i can see those 200k each


but i would buy them
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Old Aug 22, 2005, 10:49 PM // 22:49   #3
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Dye remover + silver makes white i think. Or maybe t's just dye remover...
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Old Aug 22, 2005, 10:55 PM // 22:55   #4
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depends on the armor
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Old Aug 22, 2005, 11:05 PM // 23:05   #5
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it doesnt look pure true white most of the time
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Old Sep 14, 2005, 12:30 AM // 00:30   #6
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So...what do you guys think about the idea?
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Old Sep 14, 2005, 02:32 AM // 02:32   #7
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I like the idea. Divide the armour up into sections, which would be great because FoW warrior is way too dark.
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Old Sep 14, 2005, 08:23 AM // 08:23   #8
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Yea, whites a hard dye to make.

I used dye remover on silver then applied it to my dragons armour.

It was purple
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Old Sep 14, 2005, 08:31 AM // 08:31   #9
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Yeh depends on armour deffo.. nice idea tho... i personally reckon when you customise an item it should have different graphics to it that are personal to your class and or skills
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Old Sep 14, 2005, 03:26 PM // 15:26   #10
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/signed

My husband and I were talking about the possibility of a Dye Crafter - or a Haberdasher or something - to whom you bring your dyes, and you choose background and foreground colors of your armor as well. I was so sick to death of my elementalist collector's armor ALWAYS being white with only the trim dyed. It would have rocked if the whole thing could be red with orange trim or something.

It would provide a great gold sink, as well as more individuality in looks.
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Old Sep 14, 2005, 09:54 PM // 21:54   #11
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Yeah, being able to see what the dye would do to your armor before you use the dye would be nice.
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Old Sep 15, 2005, 12:52 AM // 00:52   #12
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Yessss, I definatly like the idea of dividing the armor into sections, so you can still dye only parts... but you can also change if the rest of your shirt is a brown that doesnt match. Yay for armor sections!
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Old Oct 10, 2005, 08:18 PM // 20:18   #13
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Maybe have a dye maker that can dye certain parts of your armor/weapons after you give dyes to him. i.e. you give him black and he dyes the other part of your hydromancer armor black.
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Old Oct 10, 2005, 09:55 PM // 21:55   #14
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Good idea, though I would want to be able to preview what would the armor look when a certain dye is added so that I wouldn't have to waste dye.
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Old Oct 10, 2005, 10:16 PM // 22:16   #15
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Well I want to see my Dye Preview and Applier menu put into practice, taking basically everything you could want and expanding upon it.

It begins with the ability to open up a new screen which you can change to each piece of your equipment currently on, so it will have a Primary, Secondary, Head, Chest, Hands, Legs, and Feet section which will load up what your piece currently looks like. As well, there is a large color palette which states the name of each color, and for any which are not basic drops, the process to make this, let us face it is is not hard to find the information anymore, might as well include it. This will play more in later.

Anyway, you apply dyes to a piece of armor, however, what this does is not simply dye it what it does currently, it will modify it to have that dye for the piece. There are also three levels of intensity, applying three of the same color dye will get you all three levels applied to that piece of armor. You can apply as many dyes as you want, which activates in the color palette which you have applied to each piece.

Now, there are also sections to each piece, such as swords, axes, and hammers get Blade/Head, Guard/Pole, and Handle/Hilt, or with armor there would be a Primary, Secondary, and Pattern, the pattern would be like the flames on pyromancer gear, or the studs on early warrior armor.

You can see where I am going, select a piece of armor, select a section, and select the color (including intensity) you want if it is applied, go through all of the pieces you want, all of the sections, and all of the colors, gives you a preview of each, and then you can hit Save or Dye or something and it converts your character to this.

This saves dye for newer characters so they are not overwriting, and creates sort of a goal with the scale of the palette for people to throw all of their dyes on pieces of armor, as well as creating some combinations with definite results.

Occur only in outposts/cities, just so you don't look at people shifting colors or something when in combat as I am sure that would hurt some connections.
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Old Oct 12, 2005, 01:30 AM // 01:30   #16
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/signed

Probably couldn't have put it better myself. It would be cool if we had "glow-dyes" to make your weapons glow or your equip and such.
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Old Oct 19, 2005, 12:48 AM // 00:48   #17
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bump
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Old Oct 19, 2005, 12:50 AM // 00:50   #18
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You know what would be cool? Custom decals.
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Old Oct 23, 2005, 11:55 PM // 23:55   #19
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Bump?
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Old Oct 24, 2005, 01:34 AM // 01:34   #20
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i think we should be able to dye parts on weapons, and also on armors because what people really spend there money is what they think looks good to them
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